An idea for improving PvP matches
Not a very large or important idea here...but this could add a new dimension to PvP matches: stationary weapons.
Anyone remember the post-searing bout(s) with the Charr? And how you need to salvage a trebuchet to blow all the Charr to bits. I was thinking something like that, as well as the obelisks, to create pitched team battles around these weapons.
Of course, it would take a little while for you to capture one of those weapons, and an alert would flash across the map when someone steps in it's "capture zone". While a player is in a capture zone, all his spells and weapons are rendered useless, but his armor is buffed slightly. This would mean that other teammates would have to cover him by debuffing the other team while healing him.
I could probably expand more to this idea, but I don't have the time right now. Tell me your thoughts on it, please, and I will add more later.
blythe
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